
17 Years
We have been working on building AmiWorks for 17 years now. And yet, I feel like we are only at version 1.1. There is still so much left to do.
Today, we also spent most of our time updating PHP to ensure PHP2Shell doesn’t affect us or our customers. Not the most exciting way to spend the day, but keeping our customers safe is part of the job.
Compared to last year, this year was better in almost every way. We worked on some really interesting websites, and overall, we improved on every parameter we had set for ourselves.
Our sales process has improved a lot, but it is still not as consistent as we would like it to be. Our lead pipeline has definitely improved, and we will continue to experiment and find ways to make it better.
Another important initiative this year was improving our project management process. We spoke to our customers, listened to their feedback, and started working on a better way to manage projects so that we can respond faster and serve them better.
We tested the new process with a few customers last quarter, and we are now rolling it out to everyone. I’m excited about how this will help our CX team serve our customers better.
We also started WPoets.TV, our podcast and interview channel, where we talk to people doing awesome work in the community.
Here is what we worked on this year
1. Awesome XP
After several experiments with the Awesome NPS platform, we finally released Awesome XP as a single WordPress plugin. It lets us create Gutenberg blocks without depending on ACF.
We are now working on adding support for WordPress Abilities, which will allow AI agents to help build blocks. We still have a lot to explore here, but it is an exciting direction for us.
2. Monomyth FSE
We worked on Monomyth FSE, our base WordPress theme that works with Awesome XP. Together, they help us make better use of WordPress Full Site Editing (FSE) features and help us make awesome websites.
3. BasicPlot
We designed a new look for BasicPlot but didn’t release it. Halfway through, we decided to rethink how we manage projects. We chose to focus on that first, and the BasicPlot update will follow in the coming months.
As I said earlier, this is our 1.1 release. After 17 years, I still feel we have a long way to go before we are where we want to be.
I want to thank the team, especially those who went beyond the call of duty to make things happen this year. I also want to thank our well-wishers who have supported us and continue to believe in what we are trying to build.
If I had to sum up the year for AOE-ROR, I would say this: the world has entered the AI Age, and we are still in the Iron Age.
The conquest has not started yet. We did try, but our first attempt failed. So we are back at the strategy board, trying to figure out how to move forward as the world enters the AI era.
For now, we are continuing to invest in upgrades that will help us prepare for our next attempt at conquest.
We are still bullish on WordPress CMS, and we will keep experimenting and improving.









